Gameplay Programmer Intern at High Voltage Software
(June 2017 - August 2017)
- Implemented gameplay components in two shipped titles and one unannounced title.
- Utilized Unreal Engine and Unity and programmed in C++ and C#.
- Communicated closely with Lead Programmers, Designers, and content creators.
Coding Instructor and Curriculum Platform Developer at ICanCode
(April 2016 - February 2017)
- Taught coding skills to children in grades 1-12 during camps, after-school programs, and individual lessons.
- Worked with families to outline learning goals for their children.
- Represented the company at marketing events.