We wanted to create a solution that would reduce the anxiety of the patient with a cool, blue color palette
We came up the idea of using a real human hand instead of an arrow due to the hand being more relatable as a part of the human body.
We had a hard time remembering the last time we visited a hospital so we could know the problem we were trying to solve. We also had to sacrifice various common features of Augmented Reality in order for our design to be HIPPA compliant.
We enjoyed working together as a team while we bounced ideas off each other, and we never had any destructed arguments or ego defenses. However, from my point of view, it was challenges to design an experience for a situation I never want to be apart of on a regular basis. Despite the challenges, I was able to conduct more research in order to better contextualize what other patients and visitors might have to go through.
Copyright © Nathan Nasby