My name is Sean Connolly. A Game Design & Development Major at Rochester Institute of Technology. My interests are currently in Game Physics and Game Graphics. My skills are in C/C++, but I am proficient in other forms of programming, such as web technologies.
Libraries and Frameworks:DirectX 11 (< 1 year), OpenGL 4.x (1 year), MonoGame (< 1 year)
Development Tools: Visual Studio (‘12, ‘13, & '15), Adobe Photoshop CC, SourceTree, Unity 4.x & 5.2, Maya, Git