My Name is Chris Commisso and I am a student at rit. I study Game Design and development.
All my Work
SVG animation(seisure warning)
SVG game (SVG 2)
I am currently working on a fighting game project which emulates the gameplay of games like Skullgirls, marvel 2, Guilty Gear, and other fast paced 2D fighters.
I strive to bring new and interesting concepts to fighting games. I use what I think is the best balance formula formula for a balenced
game formula. it involves forcing opposite gamestyle when one is performed.(I.E. offensive play enforces defensive play and vice versa)
I stay active in the fighting game community by being in a community of players that look to keep it lively and fun for everyone
© Chris Commisso, 2017