My main goal is to create experimental games with
a focus on studying the potential of the
medium to engender change in players.
I want to understand design to such a degree that the games I make become transformative experiences, like the greatest literature and film.
When I get there, I want to share all of the things I've learned so that the next generation of designers can push the medium further.
For now, I think I'll settle with learning the technical skills needed to make games in the first place.
Applying hit detection to SVG graphics.
An exercise in using SVG graphics on the web.
Script a button to display a random quote when pressed.
Using media queries and max-widths to resize a page.
4 different styles of horizontal navigation systems.
Using CSS to set up an informative page navigation system.
Using CSS transitions to animate an expanding list of links.
An introduction to creating tables and manipulating the positioning of sectioned elements on the screen.
An exercise in applying basic HTML and CSS.