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A picture of me.

I'm Sam Willis, a third-year student studying Game Design and Development at the Rochester Institute of Technology. I specialize in all things engine- and graphics-related; I"m the most comfortable when buried in the codebase of an engine or implementing some algorithm from a computer graphics whitepaper.

As for my other hobbies and interests, I'm an avid gamer and enjoy games from a wide range of genres, with my go-to favorites being RPGs such as Fallout or Path of Exile. I am also deeply fascinated with physics and mathematics, specifically how they can be used to (almost) perfectly describe the physical world and how I can incorporate the more exotic physics into games and turn them into interesting mechanics.


IGME-330 Projects and Assignments